Jazlyn DukesGameplay Journal #10 — Value Based Game Ideashis final journal entry will be a bit different than usual. For this week, I want you to engage in a brainstorming session for your final…Mar 30, 2021Mar 30, 2021
Jazlyn DukesArt GameFor this week, begin by selecting an “art” game from the list of games on the webcourses module. Many of these games will require you to…Mar 25, 2021Mar 25, 2021
Jazlyn DukesGameplay Journal #8–1979 Revolution: Black FridayFor this weeks journal, I played 1979 Revolution: Black Friday. The game is story driven and acts as a sort of documentary following the…Mar 10, 2021Mar 10, 2021
Jazlyn DukesGameplay Journal #6 — All About GlitchI wanted to focus this weeks journal on a movie you presented to us last week, Takeshi Murata’s Monster Movie. I found that glitch…Feb 22, 2021Feb 22, 2021
Jazlyn DukesGameplay Journal #5 — What is a glitch?My definition of a glitch would have to be a mechanical error or lag that presents itself as imcomprehinsible seemingly random noise (both…Feb 22, 2021Feb 22, 2021
Jazlyn DukesGameplay Journal #4 — Compelling Game Mod; Reasonable_3In Reasonable_3 created by COLL.EO, The group has taken specific police vehicles from in game and set them ablaze paired alongside audio…Feb 18, 2021Feb 18, 2021
Jazlyn DukesGameplay Journal #3 — ModsFor a long period of time I thought of mods as being things you could visually change in a video game. Whenever I thought of mods, I…Feb 3, 2021Feb 3, 2021
Jazlyn DukesGameplay Journal #2 — Game EnginesFor this weeks journal, I decided to play one of my favorite games, Naruto Ultimate Ninja Storm 4 (NUNS4). The whole Ultimate Ninja Storm…Jan 27, 2021Jan 27, 2021
Jazlyn DukesGameplay Journal #1 — TechnicityI will admit the reading this week was kind of a lot, most parts were harder to understand than others. I found myself rereading pages…Jan 20, 2021Jan 20, 2021